• A/B testing (or split testing) your prototypes with Maze

    Split testing, also known as A/B testing, is a method of testing two variations of a design to see which one performs better. You can perform split testing with your prototype using Maze. With spli...

  • Give users a task with Mission blocks

    A mission is a task for testers to complete. Create missions to learn what actions users perform in your prototype. For every mission tested, Maze will give you usability metrics and data you can a...

  • Why can't I reuse the last screen in a path?

    Overview The last screen of a path shouldn't be reused during any path. When the last screen of a path is reused in a path, you'll get a message to remove the screen from the path or change your la...

  • Setting the expected path of a mission

    The expected path is the flow you want a tester to go through your product in order to complete your mission. Each mission should have at least one defined path. A mission is considered complete on...

  • Refreshing your prototype in Maze

    Unless your team is part of the live prototype embed closed beta and this feature is enabled, Maze doesn't automatically resync your prototype as you make changes in your prototyping tool. Instead,...

  • Best practices for writing tasks

    A mission is a task your testers will have to complete. To create a mission, you have to define the task, a description, and the expected path(s) inside a prototype. The task defines the user goal...

  • Best practices for writing descriptions

    A mission is a task your testers will have to complete. To create a mission, you have to define the task, a description, and the expected path(s) inside a prototype. The task defines the user goal...

  • How to preview a single mission

    Preview a single mission using the Quick Look feature You can preview each mission in your maze separately. This makes it quick and easy to ensure the mission is ready for testing. To preview a sin...

  • How to stop a mission task

    In addition to skipping questions, testers also have the option to stop a mission task at any moment. This helps them move on in the maze, even if they don't reach a success screen. The Stop task b...

  • Creating a first click test

    First click testing, where you upload an image and track where your testers would click first in order to complete a given task, is not directly supported in Maze at the moment. This article explor...

  • Allowing testers to freely explore a prototype with no defined goal

    Currently, each mission on Maze must have at least one defined path, and it is only considered complete once a tester reaches the end screen of the path. This means that the ability to let testers ...

  • Why are the results for certain missions not being recorded?

    Ending your expected path with a state change brought on by a different trigger type, such as hover or drag, may cause your maze not to complete when testers participate in the test, and these stat...

  • Why am I getting an "Invalid mission path" error when I try to launch my maze live?

    Overview When you launch a maze live, we run one last validation check to make sure that the test doesn't have any issues that might impact your tester experience. If there is an issue, we will pre...

  • Why can't I find all screens from my prototype in Maze?

    Maze allows you to conduct user testing with the prototypes you've already imported. If you've imported your prototype but are missing screens, these steps may help you resolve the problem. Problem...